Raid on Tri City: Second Wave — Lynx 2021 — NTSC-U
LYNX · 1989–1995
Archive · 6 screens

Raid on Tri City: Second Wave

Lynx · 2021 · NTSC-U · Shooter

Complete in Box specimen
02 · Complete in Box
Loose specimen
03 · Loose
Floor
no live data
Live
0
sealed listings
Range
no range on file
Recent
no verified comp
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Activity feed · live

Activity feed builds as the eBay snapshot history accumulates and comp data flows in. First events surface within hours of a fresh cache cycle; full velocity within seven days.

Pulse · Sealed
Floor
Volume
Sellers
7-day trendBuildingHistory accumulates after each fresh eBay refresh

Live listings

What it's actually worth

Three-tier spread · log scale

The same game at three prices — Loose, CIB, and Sealed on one ruler. The scale is logarithmic: each gridline step is 10×, so the distance between bars shows the size of the jump between tiers.

Premium structure
Sealed vs CIB
CIB vs Loose
Sealed vs Loose
Verified comparable sales · by tier
Sealed · 0 sales

No verified comparable sales in window. Real comp data integration (Heritage / Goldin / eBay Insights) ships V15.22+.

    Complete in Box · 0 sales

    No verified comparable sales in window. Real comp data integration (Heritage / Goldin / eBay Insights) ships V15.22+.

      Loose · 0 sales

      No verified comparable sales in window. Real comp data integration (Heritage / Goldin / eBay Insights) ships V15.22+.

        Cohort context · sealed floor vs. cohort medians
        vs. console cohort
        Same console, same tier
        -100%below cohort median
        Cohort median €39 · 71 titles
        vs. era cohort
        Same console, year ±2
        Insufficient cohort data.
        Cohort widens as the catalog enriches.
        vs. publisher cohort
        Same console + publisher
        Insufficient cohort data.
        Cohort widens as the catalog enriches.
        Sealed · price history
        Price history is building — daily snapshots accumulate here.
        Argo is thinking…

        Why collectors care

        aid on Tri City: Second Wave is an action puzzle title that mixes falling block gameplay with shooting. It is a physical release and an expanded version of the original "Raid on TriCity" that was download only. The player controls a space ship on a playfield similar to the one of Tetris. The ship can freely be moved around the area as long as its part of a stacked block. New Tetrominoes drop down from the top of the screen. They cannot be moved or rotated, but they can be shot brick by brick. Scoring is done by creating lines, so careful shooting is required to either destroy the block completely or to make parts fit the gaps in the playfield to stack them properly and create lines. The shooting itself does not affect the score. Some of the falling blocks contain power-ups or enemies that can be destroyed or drop to add to the stack. Power-ups such as bombs can become dangerous when lines are formed and enemies restrict movement when part of the stack and can then only be taken out through lines. When the blocks reach a threshold near the top of the screen, the game is over. EEPROM on the cartridge is used to save the game and store highscores. Also new to this release is the Story mode. It splits the gameplay into separate levels with a fixed goal to complete them, a narrative about aliens where the player has to save Congis Space Station and the AC2-K11 sector of the Galaxy, and some interactivity with a branching level path. The gameplay for Story is similar to the Arcade mode but there the only goal is to beat the highscore. The playfield only takes up about 50% of the screen in the center. On the left there is a picture showing a control element of a space ship and the right part contains the HUD elements. In the Story mode the HUD shows the remaining time, the level objective such as the number of lines, bombs and bugs, and the number of bullets you can shoot at the same time. In the Arcade mode the HUD shows the score, the number of lines, the current level and the number of bullets you can shoot at the same time.

        Yastuna GamesFadest2021Shooter
        Gallery · 6 images · click to expand
        Hardware specimen
        First print documented
        No
        Regional / language names
        Raid on TriCity: Second Wave · Raid on Tri-City: 2nd Wave

        Is what you're holding real

        Documented variants · 1
        Reference

        Production reference

        No production variants are documented for this title yet. The identifying marks below cover the title's first-print and reprint signals across all tiers.

        Focused walkthrough

        Production reference

        No production variants documented for this title yet. Identification reads against the title's known print signals across all tiers.

        Sealed indicators

        No documented marks for this tier yet.

        Complete in Box indicators

        No documented marks for this tier yet.

        Loose indicators

        No documented marks for this tier yet.

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