Dead or Alive 2 — PS2 2000 — NTSC-U
PS2 · 2000–2013
Archive · 5 screens

Dead or Alive 2

PS2 · 2000 · NTSC-U · Fighting

Complete in Box specimen
02 · Complete in Box
Loose specimen
03 · Loose
Floor
no live data
Live
0
sealed listings
Range
no range on file
Recent
no verified comp
Ask the Companion
Argo is thinking…
Activity feed · live

Activity feed builds as the eBay snapshot history accumulates and comp data flows in. First events surface within hours of a fresh cache cycle; full velocity within seven days.

Pulse · Sealed
Floor
Volume
Sellers
7-day trendBuildingHistory accumulates after each fresh eBay refresh

Live listings

What it's actually worth

Three-tier spread · log scale

The same game at three prices — Loose, CIB, and Sealed on one ruler. The scale is logarithmic: each gridline step is 10×, so the distance between bars shows the size of the jump between tiers.

Premium structure
Sealed vs CIB
CIB vs Loose
Sealed vs Loose
Verified comparable sales · by tier
Sealed · 0 sales

No verified comparable sales in window. Real comp data integration (Heritage / Goldin / eBay Insights) ships V15.22+.

    Complete in Box · 0 sales

    No verified comparable sales in window. Real comp data integration (Heritage / Goldin / eBay Insights) ships V15.22+.

      Loose · 0 sales

      No verified comparable sales in window. Real comp data integration (Heritage / Goldin / eBay Insights) ships V15.22+.

        Cohort context · sealed floor vs. cohort medians
        vs. console cohort
        Same console, same tier
        -100%below cohort median
        Cohort median €47 · 364 titles
        vs. era cohort
        Same console, year ±2
        -100%below cohort median
        Cohort median €38 · 260 titles
        vs. publisher cohort
        Same console + publisher
        -100%below cohort median
        Cohort median €40 · 11 titles
        Sealed · price history
        Price history is building — daily snapshots accumulate here.
        Argo is thinking…

        Why collectors care

        ead or Alive 2 is a fighting game in the Dead or Alive series. The gameplay of DOA2, and all subsequent Dead or Alive games, borrows heavily from the Virtua Fighter series, but makes some key changes that drastically changes the way Dead or Alive is played in comparison to Virtua Fighter. In DOA2, the basis of the entire fighting system is the circular relationship between three types of moves: blows, throws, and holds.The other defining feature of DOA2, aside from blows/throws/holds, is its stun system. In DOA2 many attacks upon hitting will inflict a stun on the opponent. While stunned, the opponent cannot attack, and cannot guard, but they can hold. If the attacker lands a non-knockdown, non-launching attack while the opponent is stunned, the opponent will be re-stunned in a new way, depending on what attack was landed. A major difference between DOA2 and other fighters was in the safety and non-punishability of attacks, both upon hitting and upon being blocked. Most blows in DOA2 can be punished on hit and block by each character's faster throws, making blow-based offense very risky. In addition to the normal rules of juggling, each character also fits into a specific weight category, which affects how the character responds to being launched and being juggled. In DOA2, fights can occur on either water or ice; when a character is on such a surface, all non-knockdown, non-launching attacks will induce a stun on any successful hit. Walls and falls in the middle of stages are everywhere in the game. Many stages are also multi-tiered: to get to other areas of the stage, one character must be knocked off a ledge and fall into the next area. These falls deal usually fairly high damage, but cannot knock the opponent out. Other notable features included introducing CG cutscenes in line with the plot, replacing the original "Danger Zone" areas in stages with fully interactive ones, allowing players to juggle each other into walls, propelling characters from landmarks for more damage.

        TecmoTeam NINJA2000Fighting
        Gallery · 4 images · click to expand
        Hardware specimen
        First print documented
        No
        Regional / language names
        DOA2

        Is what you're holding real

        Documented variants · 1
        Reference

        Production reference

        No production variants are documented for this title yet. The identifying marks below cover the title's first-print and reprint signals across all tiers.

        Focused walkthrough

        Production reference

        No production variants documented for this title yet. Identification reads against the title's known print signals across all tiers.

        Sealed indicators

        No documented marks for this tier yet.

        Complete in Box indicators

        No documented marks for this tier yet.

        Loose indicators

        No documented marks for this tier yet.

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