D-Hopper — Virtual Boy 2026 — NTSC-U
VIRTUAL BOY · 1995–1996
Archive · 2 screens

D-Hopper

Virtual Boy · 2026 · NTSC-U · Platform

Complete in Box specimen
02 · Complete in Box
Loose specimen
03 · Loose
Floor
no live data
Live
0
sealed listings
Range
no range on file
Recent
no verified comp
Ask the Companion
Argo is thinking…
Activity feed · live

Activity feed builds as the eBay snapshot history accumulates and comp data flows in. First events surface within hours of a fresh cache cycle; full velocity within seven days.

Pulse · Sealed
Floor
Volume
Sellers
7-day trendBuildingHistory accumulates after each fresh eBay refresh

Live listings

What it's actually worth

Three-tier spread · log scale

The same game at three prices — Loose, CIB, and Sealed on one ruler. The scale is logarithmic: each gridline step is 10×, so the distance between bars shows the size of the jump between tiers.

Premium structure
Sealed vs CIB
CIB vs Loose
Sealed vs Loose
Verified comparable sales · by tier
Sealed · 0 sales

No verified comparable sales in window. Real comp data integration (Heritage / Goldin / eBay Insights) ships V15.22+.

    Complete in Box · 0 sales

    No verified comparable sales in window. Real comp data integration (Heritage / Goldin / eBay Insights) ships V15.22+.

      Loose · 0 sales

      No verified comparable sales in window. Real comp data integration (Heritage / Goldin / eBay Insights) ships V15.22+.

        Cohort context · sealed floor vs. cohort medians
        vs. console cohort
        Same console, same tier
        -100%below cohort median
        Cohort median €159 · 25 titles
        vs. era cohort
        Same console, year ±2
        Insufficient cohort data.
        Cohort widens as the catalog enriches.
        vs. publisher cohort
        Same console + publisher
        -100%below cohort median
        Cohort median €92 · 7 titles
        Sealed · price history
        Price history is building — daily snapshots accumulate here.
        Argo is thinking…

        Why collectors care

        eveloped by Intelligent Systems, and known as Jump Dragon in Japan, Dragon Hopper was largely complete and due for release in 1996, but went unreleased until 2026 as part of the Nintendo Classics collection. You control Dorin, the prince of Dragons from the kingdom of Celestia. The evil Prime Minister has kidnapped the King and Queen of Dragons, as well as Dorin's princess, Diana. Dorin escaped but fell into the Land of Faeron. Now he must escape Faeron, collecting fairy spirits and learning spells if he is to return home and rescue his family. The action is viewed from a birds-eye perspective, but you navigate the stages by jumping on increasingly higher platforms. On each stage you have to collect all of the stars and find the elemental fairies who will give you special powers. There were seven stages in total, with a boss character to battle in each.

        NintendoIntelligent Systems2026Platform
        Gallery · 1 image · click to expand
        Hardware specimen
        First print documented
        No
        Regional / language names
        Jump Dragon · Dragon Hopper

        Is what you're holding real

        Documented variants · 1
        Reference

        Production reference

        No production variants are documented for this title yet. The identifying marks below cover the title's first-print and reprint signals across all tiers.

        Focused walkthrough

        Production reference

        No production variants documented for this title yet. Identification reads against the title's known print signals across all tiers.

        Sealed indicators

        No documented marks for this tier yet.

        Complete in Box indicators

        No documented marks for this tier yet.

        Loose indicators

        No documented marks for this tier yet.

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