We Sing Down Under — Wii 2011 — NTSC-U
WII · 2006–2013

We Sing Down Under

Wii · 2011 · NTSC-U · Music

Complete in Box specimen
02 · Complete in Box
Loose specimen
03 · Loose
Floor
no live data
Live
0
sealed listings
Range
no range on file
Recent
no verified comp
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Argo is thinking…
Activity feed · live

Activity feed builds as the eBay snapshot history accumulates and comp data flows in. First events surface within hours of a fresh cache cycle; full velocity within seven days.

Pulse · Sealed
Floor
Volume
Sellers
7-day trendBuildingHistory accumulates after each fresh eBay refresh

Live listings

What it's actually worth

Three-tier spread · log scale

The same game at three prices — Loose, CIB, and Sealed on one ruler. The scale is logarithmic: each gridline step is 10×, so the distance between bars shows the size of the jump between tiers.

Premium structure
Sealed vs CIB
CIB vs Loose
Sealed vs Loose
Verified comparable sales · by tier
Sealed · 0 sales

No verified comparable sales in window. Real comp data integration (Heritage / Goldin / eBay Insights) ships V15.22+.

    Complete in Box · 0 sales

    No verified comparable sales in window. Real comp data integration (Heritage / Goldin / eBay Insights) ships V15.22+.

      Loose · 0 sales

      No verified comparable sales in window. Real comp data integration (Heritage / Goldin / eBay Insights) ships V15.22+.

        Cohort context · sealed floor vs. cohort medians
        vs. console cohort
        Same console, same tier
        -100%below cohort median
        Cohort median €24 · 222 titles
        vs. era cohort
        Same console, year ±2
        -100%below cohort median
        Cohort median €21 · 215 titles
        vs. publisher cohort
        Same console + publisher
        -100%below cohort median
        Cohort median €19 · 18 titles
        Sealed · price history
        Price history is building — daily snapshots accumulate here.
        Argo is thinking…

        Why collectors care

        he gameplay is similar to the SingStar set of video games. Players are required to sing along with music in order to score points, matching pitch and rhythm. The game has anticheat technology whereby tapping or humming will register on the screen but no points will be awarded. We Sing Down Under also contains the addition of 'Star Notes' that allow the player to score even more points by matching the pitch and rhythm of certain hard to score parts of songs. 30 full licensed songs with music videos where available Solo Mode Multiplayer modes - Group Battle, We Sing, Versus, Pass the Mic, First to X, Expert, Blind, Marathon. Real Karaoke mode Jukebox mode Singing Lessons Award System Customisable backgrounds Four Microphones Integrates with a USB hub Due to hardware limitations with the Wii only having two USB ports, a USB hub is shipped with certain retail sku's to add more USB ports. The game uses the standard logitech USB microphone for the Wii.

        Nordic Games PublishingLe Cortex2011Music
        Hardware specimen
        First print documented
        No

        Is what you're holding real

        Documented variants · 1
        Reference

        Production reference

        No production variants are documented for this title yet. The identifying marks below cover the title's first-print and reprint signals across all tiers.

        Focused walkthrough

        Production reference

        No production variants documented for this title yet. Identification reads against the title's known print signals across all tiers.

        Sealed indicators

        No documented marks for this tier yet.

        Complete in Box indicators

        No documented marks for this tier yet.

        Loose indicators

        No documented marks for this tier yet.

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