uick Step! is a unique take on the Q*Bert formula by adding two player action and a more frantic pace. You are a kangaroo who loves to paint trampolines green. However, a squirrel likes to paint them blue. Naturally, this can result in some hectic competition between the two. Jumping on one of the trampolines will turn it the color of your character and earn you points. During the game the trampolines scroll down to the bottom of the screen before they disappear. Naturally, you must avoid being on a trampoline when it disappears, otherwise you will lose a life. Occasionally, you may find a special square that will cause your character to flash. If you jump onto a trampoline where the other character is, they will be stunned briefly, giving you an opportunity to make them lose a life. What is truly unique is how the computer player also has a limited number of lives just like the human player does. After one player loses all of their lives, the other player is awarded extra points for his or her remaining lives. If you want to get big points, you have to adopt a different strategy to avoid having your opponent lose all their lives. Truly a unique and fun experience, although the game can be frustrating to play against the computer as you'll find it easy to stay alive longer than the computer.

Quick Step
2600 · 1983 · NTSC-U · Arcade
Activity feed builds as the eBay snapshot history accumulates and comp data flows in. First events surface within hours of a fresh cache cycle; full velocity within seven days.
Live listings
Active tier · Sealed. Aggregated from eBay US. Refreshes every 6 hours.
What it's actually worth
The three-tier spread, verified comparable sales, and where this title sits inside its cohort. Live snapshot lives above in Pulse; this is the time-and-context layer.
The same game at three prices — Loose, CIB, and Sealed on one ruler. The scale is logarithmic: each gridline step is 10×, so the distance between bars shows the size of the jump between tiers.
No verified comparable sales in window. Real comp data integration (Heritage / Goldin / eBay Insights) ships V15.22+.
No verified comparable sales in window. Real comp data integration (Heritage / Goldin / eBay Insights) ships V15.22+.
No verified comparable sales in window. Real comp data integration (Heritage / Goldin / eBay Insights) ships V15.22+.
Why collectors care
The cultural context, the production lineage, the place this artifact holds in its console's history.
- First print documented
- No
- Release date
- 1983-01-01
Is what you're holding real
Documented variants, identifying marks, and the print-vs-reprint discriminator. Pick a variant to focus the walkthrough; the Companion can talk you through your own copy.
Production reference
No production variants are documented for this title yet. The identifying marks below cover the title's first-print and reprint signals across all tiers.
Production reference
No production variants documented for this title yet. Identification reads against the title's known print signals across all tiers.
No documented marks for this tier yet.
No documented marks for this tier yet.
No documented marks for this tier yet.
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How contributions work→Where else this lives
Five cuts of what surrounds this title — switch the axis to drill into the same-console catalog, the series, the era, the publisher, or ask the Companion for a personal recommendation.















