Ecco 2: Sentinels of the Universe — Dreamcast null — NTSC-U
DREAMCAST · 1998–2002
Archive · 8 screens

Ecco 2: Sentinels of the Universe

Dreamcast · · NTSC-U · Platform

Complete in Box specimen
02 · Complete in Box
Loose specimen
03 · Loose
Floor
no live data
Live
0
sealed listings
Range
no range on file
Recent
no verified comp
Ask the Companion
Argo is thinking…
Activity feed · live

Activity feed builds as the eBay snapshot history accumulates and comp data flows in. First events surface within hours of a fresh cache cycle; full velocity within seven days.

Pulse · Sealed
Floor
Volume
Sellers
7-day trendBuildingHistory accumulates after each fresh eBay refresh

Live listings

What it's actually worth

Three-tier spread · log scale

The same game at three prices — Loose, CIB, and Sealed on one ruler. The scale is logarithmic: each gridline step is 10×, so the distance between bars shows the size of the jump between tiers.

Premium structure
Sealed vs CIB
CIB vs Loose
Sealed vs Loose
Verified comparable sales · by tier
Sealed · 0 sales

No verified comparable sales in window. Real comp data integration (Heritage / Goldin / eBay Insights) ships V15.22+.

    Complete in Box · 0 sales

    No verified comparable sales in window. Real comp data integration (Heritage / Goldin / eBay Insights) ships V15.22+.

      Loose · 0 sales

      No verified comparable sales in window. Real comp data integration (Heritage / Goldin / eBay Insights) ships V15.22+.

        Cohort context · sealed floor vs. cohort medians
        vs. console cohort
        Same console, same tier
        -100%below cohort median
        Cohort median €52 · 265 titles
        vs. era cohort
        Same console, year ±2
        Insufficient cohort data.
        Cohort widens as the catalog enriches.
        vs. publisher cohort
        Same console + publisher
        -100%below cohort median
        Cohort median €77 · 95 titles
        Sealed · price history
        Price history is building — daily snapshots accumulate here.
        Argo is thinking…

        Why collectors care

        cco 2: Sentinels of the Universe was a planned sequel to Ecco the Dolphin: Defender of the Future for Dreamcast that got canceled around the time SEGA announced that they would be stopping production on the console and focus on being a third-party developer. Given the fact that the first game was later ported to the Sony Playstation 2 later the same year, it’s not clear why Appaloosa Interactive decided to stop development on the sequel, rather than port it to PlayStation 2 as they did with the first game. The game was uncovered to the public in 2016 by Hidden Palace, a wiki community dedicated to video game development preservation. This build comes from a Katana Dreamcast development kit. The discs were included along with the kit. The game features "a few playable level via level select with a complete working debug mode," but there is no music or sound in them.

        SegaAppaloosa InteractivePlatform
        Gallery · 7 images · click to expand
        Hardware specimen
        First print documented
        No
        Regional / language names
        Ecco II: Sentinels of the Universe · Ecco the Dolphin 2 DC Dreamcast

        Is what you're holding real

        Documented variants · 1
        Reference

        Production reference

        No production variants are documented for this title yet. The identifying marks below cover the title's first-print and reprint signals across all tiers.

        Focused walkthrough

        Production reference

        No production variants documented for this title yet. Identification reads against the title's known print signals across all tiers.

        Sealed indicators

        No documented marks for this tier yet.

        Complete in Box indicators

        No documented marks for this tier yet.

        Loose indicators

        No documented marks for this tier yet.

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