Ninja JaJaMaru-kun — Famicom 1985 — NTSC-U
FAMICOM · 1983–2003
Archive · 6 screens

Ninja JaJaMaru-kun

Famicom · 1985 · NTSC-U · Platform

Complete in Box specimen
02 · Complete in Box
Loose specimen
03 · Loose
Floor
no live data
Live
0
sealed listings
Range
€74.59–€82.05
editorial band
Recent
€82.05
no verified comp
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Activity feed · live

Activity feed builds as the eBay snapshot history accumulates and comp data flows in. First events surface within hours of a fresh cache cycle; full velocity within seven days.

Pulse · Sealed
Floor
Volume
Sellers
7-day trendBuildingHistory accumulates after each fresh eBay refresh

Live listings

What it's actually worth

Three-tier spread · log scale

The same game at three prices — Loose, CIB, and Sealed on one ruler. The scale is logarithmic: each gridline step is 10×, so the distance between bars shows the size of the jump between tiers.

€10
Sealed€82.05
Complete in Box€24.14
Loose€6.94
Premium structure
Sealed vs CIB3.4×
CIB vs Loose3.5×
Sealed vs Loose11.8×
Verified comparable sales · by tier
Sealed · 0 sales

No verified comparable sales in window. Real comp data integration (Heritage / Goldin / eBay Insights) ships V15.22+.

    Complete in Box · 0 sales

    No verified comparable sales in window. Real comp data integration (Heritage / Goldin / eBay Insights) ships V15.22+.

      Loose · 0 sales

      No verified comparable sales in window. Real comp data integration (Heritage / Goldin / eBay Insights) ships V15.22+.

        Cohort context · sealed floor vs. cohort medians
        vs. console cohort
        Same console, same tier
        -42%below cohort median
        Cohort median €130 · 149 titles
        vs. era cohort
        Same console, year ±2
        -32%below cohort median
        Cohort median €110 · 134 titles
        vs. publisher cohort
        Same console + publisher
        -24%below cohort median
        Cohort median €98 · 21 titles
        Sealed · price history
        €82 0% since 7 Jun
        €82€827 Jun
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        Why collectors care

        he game stars the brother of Ninja-kun (from Ninja-Kid). Princess Sakura has been kidnapped by Damazu-Dayuu, and because Ninja-Kun is away on a journey, the task falls to young JaJaMaru-kun. In the game, the player starts with three lives and can only run, jump and throw shurikens. The game is divided into stages, each with four floors and eight enemies. Sakura-Hime and Damazu are placed, unreachable, at the top of the screen. Enemies use various projectiles, one of which will cause the player to lose a life. If JaJaMaru-kun lands on top of an enemy, it will simply be temporarily stunned and vice versa. Once an enemy is defeated and offscreen, a spirit will appear and ascend to the top of the screen. It can be collected before it has disappeared to receive points, which vary depending on the enemy. Sakura will sometimes drop petals that the player can collect, and Damazu will sometimes run around, dropping bombs. To advance to the next stage, the player must defeat all eight enemies by using shurikens. Some bricks yield items. They include: A cart that temporarily makes JaJaMaru-kun invincible and faster. Projectiles and enemies will also be destroyed if touched. A bottled substance that makes JaJaMaru temporarily invincible and able to walk through enemies. A red ball that increases speed. Bombs (which must be avoided). Coins that yield various amounts of points. An extra life. If all three types of power-ups are collected, Gamapa-kun, a giant frog, will be summoned, which is completely invincible and able to eat all enemies. If three of Sakura's petals are collected, the player will go to a bonus stage in which JaJaMaru-kun is on the bottom and Damazu at the top. Damazu drops bombs, and the player throws shurikens upward. If the player manages to hit Damazu, bonus points are awarded. If the JaJaMaru-kun is hit by a bomb, he goes on to the next stage. Initially the game was released exclusively in Japan, but it came to the rest of the world for the first time in 2007 as part of the Wii virtual console, as well as for Nintendo Switch Online in 2021.

        Jaleco1985Platform
        Gallery · 5 images · click to expand
        Hardware specimen
        First print documented
        No
        UPC
        4907859101062
        Release date
        1985-11-15
        Regional / language names
        Ninja 2 · Ninja II · Ninja JaJaMaru-kun

        Is what you're holding real

        Documented variants · 1
        Reference

        Production reference

        No production variants are documented for this title yet. The identifying marks below cover the title's first-print and reprint signals across all tiers.

        Focused walkthrough

        Production reference

        No production variants documented for this title yet. Identification reads against the title's known print signals across all tiers.

        Sealed indicators

        No documented marks for this tier yet.

        Complete in Box indicators

        No documented marks for this tier yet.

        Loose indicators

        No documented marks for this tier yet.

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