Chrono Ressurection — GameCube 2000 — NTSC-U
GAMECUBE · 2001–2007
Archive · 6 screens

Chrono Ressurection

GameCube · 2000 · NTSC-U · Role-playing (RPG)

Sealed specimen
01 · Sealed
Complete in Box specimen
02 · Complete in Box
Floor
no live data
Live
0
loose listings
Range
no range on file
Recent
no verified comp
Ask the Companion
Argo is thinking…
Activity feed · live

Activity feed builds as the eBay snapshot history accumulates and comp data flows in. First events surface within hours of a fresh cache cycle; full velocity within seven days.

Pulse · Loose
Floor
Volume
Sellers
7-day trendBuildingHistory accumulates after each fresh eBay refresh

Live listings

What it's actually worth

Three-tier spread · log scale

The same game at three prices — Loose, CIB, and Sealed on one ruler. The scale is logarithmic: each gridline step is 10×, so the distance between bars shows the size of the jump between tiers.

Premium structure
Sealed vs CIB
CIB vs Loose
Sealed vs Loose
Verified comparable sales · by tier
Sealed · 0 sales

No verified comparable sales in window. Real comp data integration (Heritage / Goldin / eBay Insights) ships V15.22+.

    Complete in Box · 0 sales

    No verified comparable sales in window. Real comp data integration (Heritage / Goldin / eBay Insights) ships V15.22+.

      Loose · 0 sales

      No verified comparable sales in window. Real comp data integration (Heritage / Goldin / eBay Insights) ships V15.22+.

        Cohort context · loose floor vs. cohort medians
        vs. console cohort
        Same console, same tier
        -100%below cohort median
        Cohort median €13 · 264 titles
        vs. era cohort
        Same console, year ±2
        -100%below cohort median
        Cohort median €11 · 237 titles
        vs. publisher cohort
        Same console + publisher
        Insufficient cohort data.
        Cohort widens as the catalog enriches.
        Loose · price history
        Price history is building — daily snapshots accumulate here.
        Argo is thinking…

        Why collectors care

        hrono Resurrection is an unreleased fangame developed by Resurrection Games under Nathan Lazur's direction, based on the Super NES role-playing game Chrono Trigger. The project was initially called CT64 and was meant to be a complete remake of the original game for the Nintendo 64 with both 2D and 3D playing modes, but it was eventually reworked from scratch. On September 6, 2004, the project was publicly closed after Resurrection Games received a cease-and-desist letter from Square Enix for trademark and copyright infringement.

        Resurrection Games2000Role-playing (RPG)
        Gallery · 5 images · click to expand
        Hardware specimen
        First print documented
        No
        Regional / language names
        Chrono Trigger: Ressurection · CT64 · Chrono Trigger: Brink of Time

        Is what you're holding real

        Documented variants · 1
        Reference

        Production reference

        No production variants are documented for this title yet. The identifying marks below cover the title's first-print and reprint signals across all tiers.

        Focused walkthrough

        Production reference

        No production variants documented for this title yet. Identification reads against the title's known print signals across all tiers.

        Sealed indicators

        No documented marks for this tier yet.

        Complete in Box indicators

        No documented marks for this tier yet.

        Loose indicators

        No documented marks for this tier yet.

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