dol Christin's long-time friend, Dogi, wishes to return to his home town of Redmont after hearing about strange disturbances that are happening there. Always looking for an adventure, Adol joins him and soon finds out the cause of this new evil. Ys III: Wanderers from Ys breaks away from the "bumping into enemies" battle system of the first two games, allowing Adol to control his sword in a variety of directions. Beside changing the battle system, the game's perspective switches to a side-scrolling view, as opposed to the top-down one of the previous games. Adol also has the ability to jump now. New to the series is the use of magical rings, which give Adol different powering-up abilities such as healing and shielding. The game also uses various key items found along the way to solve minor puzzles and progress the story.

Ys III: Wanderers from Ys
PSP · 1991 · NTSC-U · Platform
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No verified comparable sales in window. Real comp data integration (Heritage / Goldin / eBay Insights) ships V15.22+.
No verified comparable sales in window. Real comp data integration (Heritage / Goldin / eBay Insights) ships V15.22+.
No verified comparable sales in window. Real comp data integration (Heritage / Goldin / eBay Insights) ships V15.22+.
Why collectors care
The cultural context, the production lineage, the place this artifact holds in its console's history.
- First print documented
- No
- Regional / language names
- ワンダラーズフロムイース · Wanderers from Ys · Ys 3
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Production reference
No production variants are documented for this title yet. The identifying marks below cover the title's first-print and reprint signals across all tiers.
Production reference
No production variants documented for this title yet. Identification reads against the title's known print signals across all tiers.
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