Crystal Defenders R1 — Wii 2009 — NTSC-U
WII · 2006–2013
Archive · 9 screens

Crystal Defenders R1

Wii · 2009 · NTSC-U · Strategy

Complete in Box specimen
02 · Complete in Box
Loose specimen
03 · Loose
Floor
no live data
Live
0
sealed listings
Range
no range on file
Recent
no verified comp
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Argo is thinking…
Activity feed · live

Activity feed builds as the eBay snapshot history accumulates and comp data flows in. First events surface within hours of a fresh cache cycle; full velocity within seven days.

Pulse · Sealed
Floor
Volume
Sellers
7-day trendBuildingHistory accumulates after each fresh eBay refresh

Live listings

What it's actually worth

Three-tier spread · log scale

The same game at three prices — Loose, CIB, and Sealed on one ruler. The scale is logarithmic: each gridline step is 10×, so the distance between bars shows the size of the jump between tiers.

Premium structure
Sealed vs CIB
CIB vs Loose
Sealed vs Loose
Verified comparable sales · by tier
Sealed · 0 sales

No verified comparable sales in window. Real comp data integration (Heritage / Goldin / eBay Insights) ships V15.22+.

    Complete in Box · 0 sales

    No verified comparable sales in window. Real comp data integration (Heritage / Goldin / eBay Insights) ships V15.22+.

      Loose · 0 sales

      No verified comparable sales in window. Real comp data integration (Heritage / Goldin / eBay Insights) ships V15.22+.

        Cohort context · sealed floor vs. cohort medians
        vs. console cohort
        Same console, same tier
        -100%below cohort median
        Cohort median €24 · 222 titles
        vs. era cohort
        Same console, year ±2
        -100%below cohort median
        Cohort median €20 · 242 titles
        vs. publisher cohort
        Same console + publisher
        -100%below cohort median
        Cohort median €28 · 17 titles
        Sealed · price history
        Price history is building — daily snapshots accumulate here.
        Argo is thinking…

        Why collectors care

        rystal Defenders is a set of two tower defense video games developed and published by Square Enix. The games use the setting of Ivalice and design elements from Final Fantasy Tactics A2: Grimoire of the Rift, forming part of the wider Final Fantasy franchise. The games feature a selection of characters sporting Final Fantasy-based character classes, and play out tower defense scenarios against recurring series of monsters. The first game in the series is Crystal Guardians, which was released in three parts for Japanese mobile phones in 2008. It was adapted for iOS later that year as Square Enix's first game for the platform, and renamed Crystal Defenders. Under that name, the game was also released between 2009 and 2011 for Android, Xbox Live Arcade, WiiWare, and PlayStation 3 and PlayStation Portable via the PlayStation Store. It was re-released with graphical improvements for iOS as Crystal Defenders Plus in 2013. A sequel, Crystal Defenders: Vanguard Storm, was released for iOS in 2009.

        Square Enix2009Strategy
        Gallery · 8 images · click to expand
        Hardware specimen
        First print documented
        No
        Regional / language names
        クリスタル・ディフェンダーズR1

        Is what you're holding real

        Documented variants · 1
        Reference

        Production reference

        No production variants are documented for this title yet. The identifying marks below cover the title's first-print and reprint signals across all tiers.

        Focused walkthrough

        Production reference

        No production variants documented for this title yet. Identification reads against the title's known print signals across all tiers.

        Sealed indicators

        No documented marks for this tier yet.

        Complete in Box indicators

        No documented marks for this tier yet.

        Loose indicators

        No documented marks for this tier yet.

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