Megamania — 5200 1984 — NTSC-U
5200 · 1982–1984
Archive · 3 screens

Megamania

5200 · 1984 · NTSC-U · Shooter

Sealed specimen
01 · Sealed
Complete in Box specimen
02 · Complete in Box
Floor
no live data
Live
0
loose listings
Range
€28.5–€28.5
editorial band
Recent
€28.5
no verified comp
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Activity feed · live1 event · last 14 days
  1. 4d agoLoose volume -7 listings
Pulse · Loose
Floor
Volume
Sellers
7-day trendBuildingHistory accumulates after each fresh eBay refresh

Live listings

What it's actually worth

Three-tier spread · log scale

The same game at three prices — Loose, CIB, and Sealed on one ruler. The scale is logarithmic: each gridline step is 10×, so the distance between bars shows the size of the jump between tiers.

Sealed€82.48
Complete in Box€64.76
Loose€28.5
Premium structure
Sealed vs CIB1.3×
CIB vs Loose2.3×
Sealed vs Loose2.9×
Verified comparable sales · by tier
Sealed · 0 sales

No verified comparable sales in window. Real comp data integration (Heritage / Goldin / eBay Insights) ships V15.22+.

    Complete in Box · 0 sales

    No verified comparable sales in window. Real comp data integration (Heritage / Goldin / eBay Insights) ships V15.22+.

      Loose · 0 sales

      No verified comparable sales in window. Real comp data integration (Heritage / Goldin / eBay Insights) ships V15.22+.

        Cohort context · loose floor vs. cohort medians
        vs. console cohort
        Same console, same tier
        +107%above cohort median
        Cohort median €14 · 75 titles
        vs. era cohort
        Same console, year ±2
        +122%above cohort median
        Cohort median €13 · 60 titles
        vs. publisher cohort
        Same console + publisher
        -24%below cohort median
        Cohort median €37 · 5 titles
        Loose · price history
        €29 0% since 7 Jun
        €29€297 Jun
        Argo is thinking…

        Why collectors care

        n Megamania, the gameplay resembles that of Space Invaders. Rather than being aliens or spaceships, however, the enemies in this game are various objects such as hamburgers, bow ties, and steam irons. The object is to shoot them down before the energy bar at the bottom of screen is depleted, all while avoiding the oncoming enemies and their own projectiles attacks. Each of the enemies fly in select patterns and as soon as they hit the bottom of the screen, they re-appear at the top until shot by the player. The player's spacecraft depicted in the game is a cross between the U.S.S. Enterprise and Klingon battlecruiser from the Star Trek universe. Gameplay-wise and in terms of graphics, MegaMania bears a very strong resemblance to Sega's 1981 arcade title "Astro Blaster". Both games feature nearly identical patterns of approaching enemies with the player relying on an "Energy" meter. Also, the player's ship bears a remarkable similarity in both games. When Megamania was originally sold, anyone who scored above 45,000 points could send Activision a picture of their screen and become an official Megamaniac. They also would receive an Official Megamaniac emblem.[2] If a player exceeds a score of 999,999 the game ends.

        Activision1984Shooter
        Gallery · 2 images · click to expand
        Hardware specimen
        First print documented
        No
        Release date
        1983-01-01

        Is what you're holding real

        Documented variants · 1
        Reference

        Production reference

        No production variants are documented for this title yet. The identifying marks below cover the title's first-print and reprint signals across all tiers.

        Focused walkthrough

        Production reference

        No production variants documented for this title yet. Identification reads against the title's known print signals across all tiers.

        Sealed indicators

        No documented marks for this tier yet.

        Complete in Box indicators

        No documented marks for this tier yet.

        Loose indicators

        No documented marks for this tier yet.

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