Ghostbusters — Famicom 1986 — NTSC-U
FAMICOM · 1983–2003
Archive · 4 screens

Ghostbusters

Famicom · 1986 · NTSC-U · Arcade

Complete in Box specimen
02 · Complete in Box
Loose specimen
03 · Loose
Floor
no live data
Live
0
sealed listings
Range
€139.83–€153.81
editorial band
Recent
€153.81
no verified comp
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Activity feed · live

Activity feed builds as the eBay snapshot history accumulates and comp data flows in. First events surface within hours of a fresh cache cycle; full velocity within seven days.

Pulse · Sealed
Floor
Volume
Sellers
7-day trendBuildingHistory accumulates after each fresh eBay refresh

Live listings

What it's actually worth

Three-tier spread · log scale

The same game at three prices — Loose, CIB, and Sealed on one ruler. The scale is logarithmic: each gridline step is 10×, so the distance between bars shows the size of the jump between tiers.

€100
Sealed€153.81
Complete in Box€75.44
Loose€14.71
Premium structure
Sealed vs CIB2.0×
CIB vs Loose5.1×
Sealed vs Loose10.5×
Verified comparable sales · by tier
Sealed · 0 sales

No verified comparable sales in window. Real comp data integration (Heritage / Goldin / eBay Insights) ships V15.22+.

    Complete in Box · 0 sales

    No verified comparable sales in window. Real comp data integration (Heritage / Goldin / eBay Insights) ships V15.22+.

      Loose · 0 sales

      No verified comparable sales in window. Real comp data integration (Heritage / Goldin / eBay Insights) ships V15.22+.

        Cohort context · sealed floor vs. cohort medians
        vs. console cohort
        Same console, same tier
        +8%at cohort median
        Cohort median €130 · 149 titles
        vs. era cohort
        Same console, year ±2
        +29%above cohort median
        Cohort median €109 · 202 titles
        vs. publisher cohort
        Same console + publisher
        Only 2 titles in cohort — below the four-title threshold for a stable median.
        Cohort widens as the catalog enriches.
        Sealed · price history
        €154 0% since 7 Jun
        €154€1547 Jun
        Argo is thinking…

        Why collectors care

        hostbusters is an action game that features an overhead-view and a side-view. From Ghostbusters HQ, the player must monitor a map of midtown Manhattan for "ghost alarms", as well as for casual, roaming spirits, and plot a route to the alarmed area. Once the route is plotted, the player then controls the purchased Ghostmobile as it drives through traffic. Here, the player is able to capture casual ghosts on the way if they are en route. When the haunted location is reached, the game switches to a side-view. Two of the Ghostbusters will take position, activate their proton beams, and toss a trap to the ground. The player must then use the two Ghostbusters to attempt to lead the ghost(s) over the placed trap. Once activated, the trap springs to capture any ghosts directly above it. A successful capture will earn the player money, which can then be used to purchase new Ghostbusters vehicles and new modifications for it. An unsuccessful capture will see the ghost fly away (after nastily sliming one of the Ghostbusters).

        Activision1986Arcade
        Gallery · 3 images · click to expand
        Hardware specimen
        First print documented
        No
        Release date
        1986-09-22

        Is what you're holding real

        Documented variants · 1
        Reference

        Production reference

        No production variants are documented for this title yet. The identifying marks below cover the title's first-print and reprint signals across all tiers.

        Focused walkthrough

        Production reference

        No production variants documented for this title yet. Identification reads against the title's known print signals across all tiers.

        Sealed indicators

        No documented marks for this tier yet.

        Complete in Box indicators

        No documented marks for this tier yet.

        Loose indicators

        No documented marks for this tier yet.

        Spotted a variant we missed, a print signal we overlooked, or an authentication trap collectors should know about? Contributing a photo or correction earns points toward store credit.

        How contributions work
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