Keiba Simulation: Honmei — Famicom 1989 — NTSC-U
FAMICOM · 1983–2003

Keiba Simulation: Honmei

Famicom · 1989 · NTSC-U · Simulator

Complete in Box specimen
02 · Complete in Box
Loose specimen
03 · Loose
Floor
no live data
Live
0
sealed listings
Range
no range on file
Recent
no verified comp
Ask the Companion
Argo is thinking…
Activity feed · live

Activity feed builds as the eBay snapshot history accumulates and comp data flows in. First events surface within hours of a fresh cache cycle; full velocity within seven days.

Pulse · Sealed
Floor
Volume
Sellers
7-day trendBuildingHistory accumulates after each fresh eBay refresh

Live listings

What it's actually worth

Three-tier spread · log scale

The same game at three prices — Loose, CIB, and Sealed on one ruler. The scale is logarithmic: each gridline step is 10×, so the distance between bars shows the size of the jump between tiers.

Premium structure
Sealed vs CIB
CIB vs Loose
Sealed vs Loose
Verified comparable sales · by tier
Sealed · 0 sales

No verified comparable sales in window. Real comp data integration (Heritage / Goldin / eBay Insights) ships V15.22+.

    Complete in Box · 0 sales

    No verified comparable sales in window. Real comp data integration (Heritage / Goldin / eBay Insights) ships V15.22+.

      Loose · 0 sales

      No verified comparable sales in window. Real comp data integration (Heritage / Goldin / eBay Insights) ships V15.22+.

        Cohort context · sealed floor vs. cohort medians
        vs. console cohort
        Same console, same tier
        -100%below cohort median
        Cohort median €130 · 149 titles
        vs. era cohort
        Same console, year ±2
        -100%below cohort median
        Cohort median €118 · 173 titles
        vs. publisher cohort
        Same console + publisher
        Insufficient cohort data.
        Cohort widens as the catalog enriches.
        Sealed · price history
        Price history is building — daily snapshots accumulate here.
        Argo is thinking…

        Why collectors care

        horse racing simulation game from Nichibutsu, developed for the NES in Japan only. Keiba Simulation: Honmei ("keiba" is the Japanese word for horse-racing, and "honmei" is a term meaning a favorite to win) is a Famicom horse-racing simulation game from Nichibutsu, often known as Nihon Bussan. In fact, the box art states the former as developer and the title screen states the latter. As a true simulation game, there is no racing (at least that the player can control) or gambling. The player instead can fiddle with the parameters for each race and the horses competing, changing their stats such as fatigue, age and the weight of the jockey. Then players can watch a race with these settings play out and observe the winner. It is possible the goal of this game is to recreate the likely output of an actual race based on as much information as the player is able to muster in order to assist them with their gambling, though its more likely the game is for racing enthusiasts.

        Unknown1989Simulator
        Hardware specimen
        First print documented
        No

        Is what you're holding real

        Documented variants · 1
        Reference

        Production reference

        No production variants are documented for this title yet. The identifying marks below cover the title's first-print and reprint signals across all tiers.

        Focused walkthrough

        Production reference

        No production variants documented for this title yet. Identification reads against the title's known print signals across all tiers.

        Sealed indicators

        No documented marks for this tier yet.

        Complete in Box indicators

        No documented marks for this tier yet.

        Loose indicators

        No documented marks for this tier yet.

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