Garou: Mark of the Wolves — Neo Geo AES 2015 — NTSC-U
NEO GEO AES · 1990–2004
Archive · 12 screens

Garou: Mark of the Wolves

Neo Geo AES · 2015 · NTSC-U · Fighting

Sealed specimen
01 · Sealed
Loose specimen
03 · Loose
Floor
no live data
Live
0
complete in box listings
Range
no range on file
Recent
no verified comp
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Activity feed · live

Activity feed builds as the eBay snapshot history accumulates and comp data flows in. First events surface within hours of a fresh cache cycle; full velocity within seven days.

Pulse · Complete in Box
Floor
Volume
Sellers
7-day trendBuildingHistory accumulates after each fresh eBay refresh

Live listings

What it's actually worth

Three-tier spread · log scale

The same game at three prices — Loose, CIB, and Sealed on one ruler. The scale is logarithmic: each gridline step is 10×, so the distance between bars shows the size of the jump between tiers.

Premium structure
Sealed vs CIB
CIB vs Loose
Sealed vs Loose
Verified comparable sales · by tier
Sealed · 0 sales

No verified comparable sales in window. Real comp data integration (Heritage / Goldin / eBay Insights) ships V15.22+.

    Complete in Box · 0 sales

    No verified comparable sales in window. Real comp data integration (Heritage / Goldin / eBay Insights) ships V15.22+.

      Loose · 0 sales

      No verified comparable sales in window. Real comp data integration (Heritage / Goldin / eBay Insights) ships V15.22+.

        Cohort context · complete in box floor vs. cohort medians
        vs. console cohort
        Same console, same tier
        Insufficient cohort data.
        Cohort widens as the catalog enriches.
        vs. era cohort
        Same console, year ±2
        Insufficient cohort data.
        Cohort widens as the catalog enriches.
        vs. publisher cohort
        Same console + publisher
        Insufficient cohort data.
        Cohort widens as the catalog enriches.
        CIB · price history
        Price history is building — daily snapshots accumulate here.
        Argo is thinking…

        Why collectors care

        arou: Mark of the Wolves is a 1999 fighting game developed and published by SNK, originally for the Neo Geo and then as Fatal Fury: Mark of the Wolves for the Dreamcast. It is the sixth main installment in the Fatal Fury series. Though released a year after Real Bout Fatal Fury 2: The Newcomers (1998), the game is canonically a sequel to Real Bout Fatal Fury (1995), taking place a decade after the events of that game. Ten years after combatant Terry Bogard kills crimelord Geese Howard in The King of Fighters tournament, he and his adoptive son, Rock Howard, enter into a South Town tournament known as Maximum Mayhem to learn about the Howard legacy. The game features 14 characters, all new, with the exception of Terry Bogard. As a fighting game, the game employs two innovative mechanics, the first known as T.O.P, which provides players with powerful attacks when their health is within a certain range, and the second known as Just Defend, which provides players with various advantages if they block attacks at precise moments.

        SNK2015Fighting
        Gallery · 15 images · click to expand
        Hardware specimen
        First print documented
        No
        Regional / language names
        Fatal Fury: Mark of the Wolves · Garou.exe

        Is what you're holding real

        Documented variants · 1
        Reference

        Production reference

        No production variants are documented for this title yet. The identifying marks below cover the title's first-print and reprint signals across all tiers.

        Focused walkthrough

        Production reference

        No production variants documented for this title yet. Identification reads against the title's known print signals across all tiers.

        Sealed indicators

        No documented marks for this tier yet.

        Complete in Box indicators

        No documented marks for this tier yet.

        Loose indicators

        No documented marks for this tier yet.

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