Daichikun Crisis: Do Natural — TG-16 1989 — NTSC-U
TG-16 · 1987–1994

Daichikun Crisis: Do Natural

TG-16 · 1989 · NTSC-U · Real Time Strategy (RTS)

Sealed specimen
01 · Sealed
Complete in Box specimen
02 · Complete in Box
Floor
no live data
Live
0
loose listings
Range
no range on file
Recent
no verified comp
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Activity feed · live

Activity feed builds as the eBay snapshot history accumulates and comp data flows in. First events surface within hours of a fresh cache cycle; full velocity within seven days.

Pulse · Loose
Floor
Volume
Sellers
7-day trendBuildingHistory accumulates after each fresh eBay refresh

Live listings

What it's actually worth

Three-tier spread · log scale

The same game at three prices — Loose, CIB, and Sealed on one ruler. The scale is logarithmic: each gridline step is 10×, so the distance between bars shows the size of the jump between tiers.

Premium structure
Sealed vs CIB
CIB vs Loose
Sealed vs Loose
Verified comparable sales · by tier
Sealed · 0 sales

No verified comparable sales in window. Real comp data integration (Heritage / Goldin / eBay Insights) ships V15.22+.

    Complete in Box · 0 sales

    No verified comparable sales in window. Real comp data integration (Heritage / Goldin / eBay Insights) ships V15.22+.

      Loose · 0 sales

      No verified comparable sales in window. Real comp data integration (Heritage / Goldin / eBay Insights) ships V15.22+.

        Cohort context · loose floor vs. cohort medians
        vs. console cohort
        Same console, same tier
        -100%below cohort median
        Cohort median €43 · 77 titles
        vs. era cohort
        Same console, year ±2
        -100%below cohort median
        Cohort median €38 · 38 titles
        vs. publisher cohort
        Same console + publisher
        Insufficient cohort data.
        Cohort widens as the catalog enriches.
        Loose · price history
        Price history is building — daily snapshots accumulate here.
        Argo is thinking…

        Why collectors care

        real-time strategy game in which a family of cow-people have to grow and sell crops on an island crawling with monsters. Overview: Daichikun Crisis: Do Natural is a 1989 PC Engine game that follows a family of cow anthropomorphs as they cultivate their home of Moo Cow Island. It uses a real-time strategy format where players explore the island and plant various crops. They must also fight off the occasional monster attack from the nearby volcanos, and clear the resulting toxic ash away. The game is thought to be derived from an educational kid's TV show about agriculture shown in the Hokkaido region. Fans have observed the similarity of Daichikun's family and companions and those featured in the TV show, and the similar theme of farming in a harsh climate. Gameplay: The player controls the oldest son of the family, the titular Daichikun, and his family members Hokkaido (grandpa), Suzuran (mama), Oozora (little brother), Marimo (little sister) and their friends Goro the bear and Alice the crow are all AI controlled and will follow the player until they find themselves a task to complete. Daichikun can use the flying "Geiger No" vehicle to move around and clear ash away quickly, though it cannot attack. Additional factors unlock as the player progresses with the game, like a port town and various power-ups. The game is on a fast seasonal cycle - a minute represents a month - and various crops do better (or worse) depending on the time of the year.

        Unknown1989Real Time Strategy (RTS)
        Hardware specimen
        First print documented
        No

        Is what you're holding real

        Documented variants · 1
        Reference

        Production reference

        No production variants are documented for this title yet. The identifying marks below cover the title's first-print and reprint signals across all tiers.

        Focused walkthrough

        Production reference

        No production variants documented for this title yet. Identification reads against the title's known print signals across all tiers.

        Sealed indicators

        No documented marks for this tier yet.

        Complete in Box indicators

        No documented marks for this tier yet.

        Loose indicators

        No documented marks for this tier yet.

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