
Shinji Mikami's 1996 PlayStation game named a genre — 'survival horror' — and built it out of a haunted mansion, fixed camera angles, tank controls and a scarcity of ammunition that turned every corridor into a decision. The original NTSC-U release shipped in a long-box, a fragile cardboard format with a short print window, and a sealed long-box copy is now one of the most valuable objects on the entire PlayStation platform.




























